Online Harmony: Budget 2024 Calls for Legislation in the Gaming sector
Introduction and Significance
The Indian gaming sector has seen fueling expansion and propelling into one of the biggest global markets in the last decades. It is primarily characterized by a robust ecosystem of homegrown start-ups and an estimated compound annual growth rate of 27% (approximate), indicating substantial economic potential. The convergence of AI with e-gaming projects the addition of 300 USD to India’s GDP by 2026–27, a noteworthy milestone in India’s digital evolution. The gaming community consists of 42.5 million gamers, second only to China globally. Furthermore, 400+ gaming entities are presently flourishing across India, including Infosys Ltd., Hyperlink Info System, Fgfactory, Zensar Technology, and others. Thus, this sector truly thrives within a stable regulatory and legal framework.
In the celebrated judgment of the Supreme Court, K. R. Lakshmanan v. State of Tamil Nadu, it was highlighted that online gaming is different from online gambling. The former is based on the element of skill; later, it includes those activities that require the element of chance. In the colonial era, it was initially regulated through the Public Gambling Act of 1867 all over India; however, many states have enacted their own gambling laws for their territory.
Existed Legislation
IT Act, 2000
It was enacted to combat cyber attacks targeting both online game platforms and players due to its substantial revenue. The notification introduced to govern online gaming emphasizes a self-regulatory body verifying real money games and safeguarding fraud, addiction, and financial risk.
IT (Intermediary Guidelines and Digital Media ethics code) Rules, 2021
The government will establish a three-tier dispute resolution machinery for a grievance redressal system for regulating the gaming platform.
RBI considering verification of the users, i.e., KYC (know your customer) by FinTech companies, the online gaming intermediaries shall verify the players before accepting the first deposits in cash or kind in any permissible online real money games.
Prohibition of online games related to gambling, including direct or indirect online advertisement or promotional content in social media by media entities
Taxation
Group of Ministers (GoM) to review the goods and services tax (GST) on online gaming attract 18% for casinos, and horse racing draws with the 28% tax on gross gaming revenue (GGR)
Interim Budget 2024 Calls to address Gaming Industry challenges